Yes, I now have this stuck in my head. It’s my own fault…
Most raiding healers I know use some sort of addon to make healing a mite easier than with the default UI. (Of course, I think I use one because I’m addicted to Addons, but that’s a story for another day…) When I first got to try raiding (back in the month before Wrath came out), I was horrible at it. I didn’t know how to do macros or use a grid system… or frankly use an addon at all. I had been playing WoW for 6 months and had just gotten to level 70. Everything I’d known up until that point was solo questing or dungeons. That’s it.
But I had some friends who were raiding, and so they offered to let me tag along. Oh my. I was overwhelmed.
SO MANY PEOPLE. SO MUCH TO DO.
I had no idea how to manage it, at all. I told my closest friend that he had to assign me to heal only the people in my immediate group, because I was a keyboard player (including turning). I had to be able to use F1-F5 to target folks and then hit the number key I’d assigned to the heal. I honestly didn’t know there was any other way to heal. I had so much to learn.
I am not going to rehash everything you can do with VuhDo – it would take too long, and others have already written amazing guides. What I can do is show you how I tend to use it, and the few tricks that I think everyone needs to know to get started.
As with all great addons, it works pretty well right “out of the box”, so to speak. Install it and it’s ready to go…. kinda. You’ll need to look at the spells area and make sure you know where stuff is – but even the defaults are pretty good guesses. Most commonly used spell – I’m willing to bet it’s already bound to the Left Click in VuhDo. It’s smart that way.
But, you can move those spells around to suit your play style.
The biggest thing I struggled with was the layout. There are so many tabs and buttons and features in VuhDo, it can honestly be a bit overwhelming. I’m going to suggest you just ignore them for a bit. 😉
There are a few tabs that you should be working on; the rest are for even more detailed options. Feel free to skip the complicated stuff until you’re comfortable with the basics (or if you come across something you just have to be able to do, there’s probably a setting somewhere).
One thing to note, the tab names are at the bottom. And each tab has sub-sections that you can view by clicking the buttons on the right-hand side of the tab.
I usually just worry about the very first section – also called General . The others get into a lot of detail that you shouldn’t need to worry about right away. In General>General, you can choose to hide parts of VuhDo (like empty panels). You can make target, focus, main-tank/off-tank go into special groups. You can choose to lock the panels so that once you’ve got things they way you want them, you don’t actually change things accidentally. (This is really not necessary – I’ve never actually accidentally changed anything… but it’s a feature that’s available, if you want it.)
You really can ignore the rest of the buttons in the General Tab and move on to the Spells Tab.
This is pretty self-explanatory. This is the area where you assign your spells to the various mouse-clicks. If you go to the Misc button on the right, you can have VuhDo auto-trigger your trinkets that have an “on use” option. And you can set a witty rez macro.
Buffs Tab and Debuffs Tab
I don’t generally worry about these, because I use Decursive to handle debuffs and the Buffs work just fine for me out-of-the-box.
- General – how people are arranged, how many boxes per row
- Sizing – duh. The height, width, spacing of your boxes
- Bars – change the texture, size of mana/rage/energy bar
- Headers – do you want your boxes labeled or just to be there (I have headers turned off – too much clutter and not necessary)
- Targets – do you want to be able to see who everyone is targeting? (not me!)
- Tooltips – where do you want the tooltips to appear when you hover?
- Text – change the font style and size and color (you can set it to color based on class), set how much of the names you want to see, do you want to see HP numbers or % or nothing
- HoT icons – Determine how all the HoTs will show on the panels (you can leave as default to start, although I always change the lower left options to: Icons and Text)
- HoT bars – Leave as default for now. This is more advanced stuff.
- Misc – Leave as default for now. This is more advanced stuff.
I generally leave these all at the default value. You can use this area to adjust the colors if the default choices aren’t working for you. Easiest just to leave it alone to start. 🙂
- Profiles – saving the physical layout you just created and associating it with the size of your group and/or the spec that you’re in. I have a layout saved for 5/10-man and a separate one for 25+man. This does NOT save your spells – see the next item.
- Key Layouts – This saves your spells. For Brae, that means I have 2 key-layouts: one holy, one disp. And I have to be careful to update the right one. You always have to edit VuhDo Spells while you’re in the appropriate spec. So when I’m in Holy, I cannot edit my Disp spells.
- Export – Don’t need to worry about this until much later (if at all). You can export your custom debuffs here.
- Panel Wizard – Some preset sorting options as well as viewing pets, vehicles, MT and Private tanks (a VuhDo thing)
- Reset – here you can reset certain sections if you’ve messed with things so much you can’t get back.
Here you can adjust locations of the panels, add new panels, redefine the ones you have, etc. This is a bit of the moderately advanced area – something you can easily skip until you’re more comfortable with the basics and are ready to do more finagling!
I know – your eyes have glazed over and you stopped reading 1/2 a page ago. VuhDo really is a powerful little tool, that actually is quite easy to use out of the box. Skip the more detailed, power-user things until later. Worry about putting the spells on the buttons the way you like them and making the boxes the size and shape you need. Everything else will come with time.
And when you get stuck – Google it… or ask. We’ll help you find the answers, if we can!
I have never played Diablo before….well…that isn’t true, I bought the battle chest a few years back and installed it, logged in and was completely at a lost as to what to do. It wasn’t like World of Warcraft at all. World of Warcraft was the only computer game I’d ever played outside of card games! Today I made a Monk…I got D3 as part of my WoW annual pass, so I figure I may as well give it a try. I’ve completed 4 quests and teleported back to the town. So far….I kind of like it.
I obviously made a Monk because they were the only ones that had “heal” in their description that I could find. As someone who typically heals and will be playing this with my spouse who likes to rush in and smash things it seems suiting. I will try the other classes eventually as well, but I figured sticking with something familiar was best.
This is my Monk:
I intend to share some of my thoughts and experiences as I go along, when I remember 🙂
Eluna found one of those “20 posts in 20 days” things with some questions that we should answer. We both decided that might be a bit…much. With 2 of us, that would be 40 posts in 20 days – all about random stuff. So, probably not going to see us do that whole series.
There were a couple of good questions – and one that I wanted to answer, in particular. Mostly because I think my story is fairly unique in the WoW universe.
Your first day playing WoW…
Oh to be so innocent and new…
I picked up the WoW Battlechest at Target in Pasadena CA (yes, I actually remember where I bought WoW). At the time, it was Vanilla and Burning Crusade. I’m pretty sure it was April of… 2008? I think? (Yes, it was, I just checked my Account Management page.) This was after a few days of talking to my friend, John, who lived in Texas. He had a local friend that was encouraging him to try it, so I decided I’d try too. I’d heard of WoW before, and knew very little. But was leary of it, in general, because I’m not a fan of violence. At all. Not in movies, not on TV, not in books. Nowhere. Don’t like blood and guts and gore. And, come on, the game is called World of Warcraft. I’m not dumb – I knew there would be stuff I didn’t like about it.
I had no idea there would be so much I do like. I’d thought about it ahead of time, actually researched classes and races. I knew that I would be making a female dwarf priest. Now, you have to realize, I had no clue what I was doing. I had no idea how hard it would be to level a healer. Or that no one ever rolled female dwarves. How should I know? So I blithely (and ignorantly) rolled my first character: Braelyan of Bloodhoof (she’s moved servers since then, obviously).
I sat there reading my Brady Guide (the one that comes in the battlechest) trying to learn how to pick up quests and actually fight things. The first couple of kills were hard because I hadn’t figured out how to use spells or the action bar yet (told you, I was a n00b). Yes, I was bonking those troggs with my mace. I didn’t know what to do when my bags got full (didn’t realize I could sell stuff). I was completely baffled when John whispered me: how in the WORLD did he make his text pinky-purple?? All I had managed was white.
I stuck with her, my baby Brae. She managed to level all the way to 70 about a month before Wrath came out. So I got a taste of raiding then, with the guilds that I’d met along the way. John doesn’t play WoW anymore, but I do. And I absolutely love it.
Someday, remind me to tell y’all the story of how I found the Customer Service Forum.
And what that has to do with my wedding on 10/10/10. 😉
Many people who decide they are main spec healers, wind up having several healing classes to choose from in their day to day play. This can get confusing, particularly if you play one healing class more than the rest…I still try to fade on my druid! With the overall current feel of the classes, this isn’t as hard as it could be, but may take some work. How you set up your keybinds and UI can play a big part in this.
Compare your Skills
Each class has a cheap slow heal, an expensive quick heal, and a long cast big heal. It is called different things for each class, but everyone has it. There are other comparisons, such as a druid’s rejuvenation to a priest’s renew to a shaman’s riptide. Once you’ve compared your skills, and get a real feel for what is the same, then you can focus on what is different. What has really helped me, is to then key-bind the similar spells first. If my right-click is always my long cast big heal, then that is what I bind it as on every healer I have. My mouse-wheel is always a quick instant heal (Prayer of Mending, Swiftmend, ect). I use shift right-click for my magic dispel on every healer. (or decursive, I still use decursive!) This makes your key-bindings become less of an issue and second nature no matter which class you are playing.
Compare your Cooldowns
I generally try to compare my cooldowns. My go-to spell when the poop hits the fan? Yep, always on my action bar, but really close to my healing frames! My mana regen? Macro’d by the oh poop spell…macro’d because of all the times I’ve cast it on the mage by accident….! I tend to fat finger sometimes…so they were taken off my mouse, your mileage may vary. On my paladin all of my “hand of” spells are used with the mouse-over macro from last week.
Sort out the rest
Once you’ve figured out what is comparable and what is not, you can work on building each healer’s ui in a way that is the most useful to your own individual style. Some people need more information at their disposal to heal well and others don’t need so much. Since I am the raid leader when Kurby isn’t available, I tend to err on the side of lots of information. What is most important for transitioning is that it is smooth. Though two years later I do still wonder why my shadowmeld doesn’t sound like fade.
For my fellow altoholics, how do you transition? Do you keep with a plan or play each character differently?